Creativity Unlocked? Video Games and Television Work in Yorkshire During and Beyond the COVID Pandemic
Author: Dr David Lee
Published: Winter 2023
This report explores the rapid shift to work patterns in the video games and TV industries caused by the acceleration of the pandemic in March 2020 and the subsequent series of lockdowns through 2020 and 2021. The dislocation caused by the movement towards home working and the costs and
benefits of that shift are investigated, as well as the impact on wellbeing and mental health.